Optimizing Steering Behaviors for GameMaker Studio 2

  • 2022.11.13
  • YYC
Optimizing Steering Behaviors for GameMaker Studio 2

Optimizing Steering Behaviors for GameMaker Studio 2

Learn how to optimize the steering behaviors we’ve been working on. This tutorial builds off of the previous videos on Vectors and Steering Behaviors in GameMaker Studio 2 series.

Steering behaviors were invented by Craig Reynolds and you can read his original paper for free here:

Patreon Support

Source Code on Github

Setting up the YYC:

@DragoniteSpam

Code Pictured

Playlist:

Outline
0:00 Optimizing Steering Behaviors
1:01 The Starting Point
2:22 Using the YYC Compiler
3:36 Run Less Code
5:59 Limit the Loops
7:07 Should You Use Arrays
8:02 Can the Code be Even Faster?

#GameMaker
#Vectors
#SteeringBehaviors
#Flocking
#GML

Developer by Taurusa Mahda Saputra

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